I believe my original GAME plan was good,
but much too ambitious for me at this point in my personal and professional
life. My original goals focused on finding real world scenarios with which to
incorporate technology into my classroom. I would like to continue with these
same goals, but I will modify my plan to achieve them. Originally, I planned to
keep a list of strategies I wanted to use, ans write a reflection each time I
tried one. This was far too time consuming, as I had too broad of a focus.
Although I was able to find many programs and applications I would like to use,
figuring out how to implement them into my classroom, and then reflecting on
them proved to be more work than I originally thought.
I
also suffered a setback when I was informed that I am not permitted to have my
students register for Google accounts, which are required for most Google
applications. Up to that point, I had focused solely on these applications. I
did, however, come up with a few lesson ideas using Google forms, which I can
create and use with my own Google account. I have already started using Google
forms for one class of my students to respond to a critical thinking question
each class period. So far, this has worked out beautifully, especially because the problem of lost papers has been eliminated.
My
immediate adjustment to my GAME plan has to do with time management of my plan.
I plan on setting aside about fifteen minutes a few times a week to learn about
new technologies. I will select a content standard to focus on, and look for
technologies to use for that particular standard. This way, I will not get so
overwhelmed, and I will already have an idea of the lesson I will create using
this technology.
I
plan to introduce all of my students to the GAME plan. At the start of the new
semester, I plan on starting a self-directed learning unit for my students. I
will teach them how to create their own GAME plans. I foresee this taking quite
a bit of effort on my part to monitor progress and help students achieve their
goals, but I believe that once I show them how to be more self sufficient, this
will carry over to other academic areas, and to their lives in general.
I
am excited to start using digital storytelling with my students. Many of them
are anxious about speaking in front of the class, so I think pre-recording
their digital stories will make this process more painless for them.